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This is a practical and entertaining introduction to using games and structured learning activities in training. It is the first book to combine gaming rationale, hands-on advice and sample games. .
Susan El-Shamy is Senior partner at Advancement Strategies, Inc., a training and development resources company in Bloomington, Indiana, and an award-winning designer of games and interactive group learning products. She has delivered training programs nationally and internationally for companies including Motorola, Mattel, Corning and Thomson Consumer Electronics. She is a regular guest lecturer at the Indiana University School of Business, and a frequent speaker at national training conferences.
Introduction, Part I What's in a game? 1 Lets play a Game, History and Definitions of Games 2. IT'S NOT WHETHER YOU WIN OR LOSE Learning Theory and Training Games 3 BIG GAME HUNTING, Types of Training Games 4 IT'S HOW YOU PLAY THE GAME Electronic Training Games 5 THE GAME KEEPER Choosing and Using Training Games 6 LET HE GAMES BEGIN Examples and Illustrations: Game 1: Word Search for Effective Feedback Game 2· The Top Ten Game 3. Future Flash Game 4: E-mail Brainstorming Game 5: Diversity Bingo 7 Getting Started with Training Games 8 GAMES GALORE Resources, List of Games, Web Sites